The angry post eveyone has been waiting for (Kinda)
This is a post I’ve been sitting on for a while (Boxing Day) but now have some more insight to finish it.
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So my angry rant today will be on video games because its a subject that is near and dear to my heart and sometime utterly infuriating. I was playing Gears of War today and got annoyed at the totally asinine game play decisions just a few hours in.
First off the cover mechanic while interesting and at the time new seems slow and annoying most of the time as you get hit with a spray of bullets every time you jump up and have to re-aim at the enemy. I liked the realism the cover system brought to GTA4 but this seems more like a gimmick than anything, although I guess I shouldn’t be commenting on men with 5 foot wide shoulders moving slowly.
The melee combat is frustrating to say the least and I’ve already run into 2 situations with one hit kill monsters that you need to do some special attack to or you just have to run away from. These types of enemies have always been frustrating to deal with going back to the original Nintendo plat formers so why are they in an Xbox 360 game that is supposed to be a game of the year? Seriously I’m not at an arcade and you don’t need to suck me dry of quarters game designers, you can stop with the pull out your hair boss battles.
The last complaint (so far) on gears is even though I do like having an AI teammate to run around with make him less of a tool. I don’t mind if he isn’t as good at supporting me as a human but at the very least he shouldn’t keep randomly dying to the one hit kill monsters; and if I am doing something wrong so he will get killed by my actions he should mention it to me so I know what I’m doing wrong.
At first I thought my problem was that I was getting old and have less time to devote to gaming so I’m just not a good as I used to be but then I remembered that I’ve beaten Mass Effect, GTA 4 and S.T.A.L.K.E.R. all since I’ve started work. So this means it’s not me that is lacking but the game design.
I’ve had similar experience with Halo 3, Devil May Cry 4 and to a lesser extent Assassins Creed and I don’t really get why. Are my expectations higher? Probably, but with the budgets the games have now that should be the case. It seems like some games are trying to be a lot more than they should be, Halo 3’s attempt to make a more emotional experience was laughable at best and detracted from the fun of being a super bad ass 7 foot tall marine.
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After finishing gears my feelings mellowed a little but but the game overall was still a frustrating experience that seemed liked it was a lot of release hype. Gears 2 on the other hand so far is living up to what I assumed from the hype was and while not the greatest game ever made is the bad ass shooter I was looking for.
Fable 2 was a little anti climatic for an ending but I got enough out of just wondering around in the game for it not to detract too much.
Thinking about updating the look of the blog and some functionality on the site this weekend, and maybe I’m just used to being out of school but 2000 pages of reading for my MCTS seems like a lot when I have to actually work a real job during the week.
Will try to update this more and talk about the battlestar episode as well because it was pretty awesome.